The IPad is certainly an investment, but it has a non-negligible cost. A word of advice: before spending your money on this tool, wait until you have a solid foundation. It is quite legitimate to ask yourself the right questions: Will I be able to work and make professional renderings with my iPad? Is it powerful enough? What applications should I use? etc… Before starting, let’s be clear, if you are a beginner, if your level of illustration is low or average, an IPad will not work miracles! You won’t draw any better. You want to buy an IPad pro, but you have questions about its use, is it a professional or leisure tool? Is it better to work on a graphics tablet or an iPad? After a little time on the iPad, I was able to make up my mind and here is my opinion and my experience. We'll see come November.Ipad Illustrator Procreate and many other apps. Given how long this has inevitably been in the pipeline, and just how successful the original app was as a gateway to digital art for so many – including myself – it's hard to imagine the software being a flop. Of course, with iPads, that's not the case these lightweight slates handle everything on board.Īnimation, especially at the scale Procreate Dreams is offering, requires immense computing power, and up until now it likely just wasn't possible certainly not in a way that fully optimized the iPad's innate features and benefits while also remaining accessible to non-professionals, which is a key selling point for Procreate's software. The best graphics tablets used for animation will generally need to be hooked up to a powerful computer that handles the processing and rendering of beefy animation software, as the slate itself is just the canvas and workflow interface. Well, the unrivaled computing power of the Apple M2 chips – especially in the tablet market – is likely the culprit here. Given it featured an animation assist feature, it always felt like just a matter of time until the developer released a full animation app – so why now? It's been 10 years since Procreate's first app was released, and in that time it's gone from strength to strength. (Image credit: Future) Analysis: Procreate joins the big leagues With Procreate Dreams, the boundaries of what's possible in animation and digital art might be about to change beyond belief, much like what Procreate's original app did for digital art – so keep your eyes peeled for our first impressions of the app when it releases later this year! At long last, this new file format will offer eternal undo history, too. There's plenty more to shout about, too Flipbook, which pays homage to traditional animation and builds on the original Animation Assist tool in Procreate text and typography and an iCloud synchronized Procreate file format, which the company says sees 1TB files opened in an instant. Video can be drawn over, allowing you to create annotated or rotoscoped projects using the full breadth of Procreate's brush library, High-resolution video editing is also seamless with ProRes footage up to 8K supported. Procreate Dreams introduces a new audio engine, enabling voice-overs, atmospheric music, and sound effects to bring creations to life. This level of real-time rendering stands to save animators a lot of time wasted on RAM previews. Plus, thanks to GPU acceleration built on Metal and powered by Apple Silicon, creatives will be able to instantly play back projects as they edit. There will also be full support for files created in Procreate. It also supports all of Procreate's brushes, which are Apple Pencil-optimized. Its painting and compositing engine is immensely powerful, now allowing creatives to work on raster projects with resolutions of up to 1 million x 1 million pixels with abundant layers. The timeline is kept clutter-free with simplified keyframes, but you can also tap into a keyframe for more precise property edits. Group drawings, move tracks, retime content, adjust keyframes, and much more. Procreate claims this system is faster than a mouse and keyboard, and that for the first time, it allows artists and animators to combine drawing, cel animation, keyframing, video editing, and compositing, all performed with fluid gestures.īy drawing directly on the timeline with the Apple Pencil, you can quickly select content, tracks, or keyframes, and then edit them all at once. This breathes life into the artwork in real-time, and without the need for complex keyframes and paths, making it a lot more approachable for inexperienced animators.Īlso noteworthy is the app's Multi-touch Timeline, which allows for quick and easy navigation, organization, and editing. One such tool is Performing, which allows creatives to animate through touch, automatically adding keyframes while recording actions.
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